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Oxygen Engine
Modern C++ 3D Engine using OpenGL
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| docs | |
| namespaces.h | |
| OxygenEngine | |
| component | |
| debug.h | |
| fps_camera.h | |
| core | |
| renderer | |
| args.h | |
| cursor.h | |
| datatypes.h | |
| device.h | |
| event_handler.h | |
| event_type.h | |
| monitor.h | |
| renderer.h | |
| window.h | |
| ext | |
| javascript.h | |
| video.h | |
| vr.h | |
| gui | |
| component | |
| component.h | |
| components.h | |
| datatypes.h | |
| font_atlas.h | |
| manager.h | |
| nk.h | |
| renderer.h | |
| theme.h | |
| io | |
| file.h | |
| file_system.h | |
| logger.h | |
| stream.h | |
| render | |
| pipeline | |
| common.h | |
| cubemap.h | |
| debug.h | |
| dynamic_cubemap.h | |
| framebuffer.h | |
| lighting.h | |
| manager.h | |
| mesh.h | |
| mesh_renderer.h | |
| mesh_skinned_renderer.h | |
| passes.h | |
| pbr.h | |
| pipeline.h | |
| screen_quad.h | |
| shader.h | |
| shader_base.h | |
| skybox.h | |
| surface_shader.h | |
| texture.h | |
| texture_manager.h | |
| scene | |
| loader | |
| primitive | |
| aabb.h | |
| camera.h | |
| camera_projections.h | |
| lighting.h | |
| material.h | |
| mesh.h | |
| node.h | |
| node_ptr.h | |
| scene.h | |
| skin.h | |
| transform.h | |
| vertex.h | |
| util | |
| angle.h | |
| bezier_curve.h | |
| byte_array.h | |
| curve.h | |
| endian.h | |
| factory.h | |
| non_copyable.h | |
| pipeline.h | |
| string.h | |
| common.h | |
| native.h |