Oxygen Engine
Modern C++ 3D Engine using OpenGL
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▼ docs | |
namespaces.h | |
▼ OxygenEngine | |
▼ core | |
► renderer | |
cursor.h | |
datatypes.h | |
device.h | |
event_handler.h | |
event_type.h | |
logger.h | |
monitor.h | |
renderer.h | |
window.h | |
▼ ext | |
video.h | |
vr.h | |
▼ gui | |
► component | |
component.h | |
components.h | |
datatypes.h | |
font_atlas.h | |
manager.h | |
nk.h | |
renderer.h | |
theme.h | |
▼ io | |
file.h | |
file_system.h | |
stream.h | |
▼ render | |
► node | |
► pipeline | |
common.h | |
cubemap.h | |
debug.h | |
dynamic_cubemap.h | |
external_texture.h | |
framebuffer.h | |
manager.h | |
mesh.h | |
node.h | |
pbr.h | |
pipeline.h | |
screen_quad.h | |
shader.h | |
shader_base.h | |
skybox.h | |
surface_shader.h | |
texture.h | |
texture_manager.h | |
▼ scene | |
► component | |
► loader | |
► node | |
► primitive | |
aabb.h | |
camera.h | |
camera_projections.h | |
manager.h | |
material.h | |
mesh.h | |
node.h | |
skin.h | |
transform.h | |
vertex.h | |
▼ util | |
angle.h | |
byte_array.h | |
concept.h | |
curve.h | |
endian.h | |
factory.h | |
non_copyable.h | |
pipeline.h | |
string.h | |
common.h | |
native.h |