14 ObjModel(
const std::string& filename);
17 const std::map<std::string, std::vector<uint32_t>>& getIndicesByParts()
const
19 return _indices_by_part;
22 const bool& hasNormals() {
return _has_normals; }
23 const bool& hasTexcoords() {
return _has_texcoords; }
25 std::vector<oe::scene::Vertex>& getVertices() {
return _vertices; }
26 std::vector<uint32_t>& getIndices() {
return _indices; }
29 std::map<std::string, std::vector<uint32_t>> _indices_by_part;
33 std::vector<Vertex> _vertices;
34 std::vector<uint32_t> _indices;