40 {.position = glm::vec3( 0.5f, 0.f, -0.5f), .tex_coords_0 = glm::vec2(0.f, 0.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
41 {.position = glm::vec3( 0.5f, 0.f, 0.5f), .tex_coords_0 = glm::vec2(1.f, 0.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
42 {.position = glm::vec3(-0.5f, 0.f, -0.5f), .tex_coords_0 = glm::vec2(0.f, 1.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
43 {.position = glm::vec3(-0.5f, 0.f, 0.5f), .tex_coords_0 = glm::vec2(1.f, 1.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
51 primitives = {{0, indices.size()}};