36 {.position = glm::vec3( 0.5f, 0.f, -0.5f), .tex_coords = glm::vec2(0.f, 0.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
37 {.position = glm::vec3( 0.5f, 0.f, 0.5f), .tex_coords = glm::vec2(1.f, 0.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
38 {.position = glm::vec3(-0.5f, 0.f, -0.5f), .tex_coords = glm::vec2(0.f, 1.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
39 {.position = glm::vec3(-0.5f, 0.f, 0.5f), .tex_coords = glm::vec2(1.f, 1.f), .normal = glm::vec3( 0.f, 1.f, 0.f)},
48 _aabb = {glm::vec3(-0.5f, 0.f, -0.5f), glm::vec3(0.5f, 0.f, 0.5f)};