1#ifndef OE_RENDER_PIPELINE_DEBUG
2#define OE_RENDER_PIPELINE_DEBUG
4#include "../pipeline.h"
14 DebugPass(
const bool flush_after_render =
true);
34 std::shared_ptr<oe::render::Framebuffer> _framebuffer;
36 bool _flush_after_render;
Definition framebuffer.h:43
Render manager.
Definition manager.h:22
Definition pipeline.h:131
This pass allow you to render debug objects.
Definition debug.h:12
void setFramebuffer(std::shared_ptr< oe::render::Framebuffer > framebuffer)
std::shared_ptr< oe::render::Framebuffer > getFramebuffer()
Predefined Pass and helpers for the Pipeline.
Definition blur_manager.h:8