Oxygen Engine
Modern C++ 3D Engine using OpenGL
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tree.h
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#ifndef OE_GUI_COMPONENT_TREE_H
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#define OE_GUI_COMPONENT_TREE_H
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#include "../component.h"
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namespace
oe::gui::component
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{
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class
Tree
:
public
Component
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{
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public
:
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Tree
(
const
std::string&
label
);
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void
generate();
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private
:
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std::string _label;
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};
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}
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#endif
oe::gui::Component
Definition
component.h:22
oe::gui::Component::createChild
T * createChild(Args &&... args)
Definition
component.h:64
oe::gui::component::Tree
Definition
tree.h:9
oe::gui::component
UI components.
Definition
component.h:15
OxygenEngine
gui
component
tree.h
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