Oxygen Engine
Modern C++ 3D Engine using OpenGL
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datatypes.h
1#ifndef OE_CORE_DATATYPES_H
2#define OE_CORE_DATATYPES_H
3
4#include <cstdint>
5#include <functional>
6
7namespace oe::core
8{
9 union EventData;
10 typedef std::function<void(const core::EventData&)> event_callback_t;
11 typedef int32_t key_code_t;
12}
13#endif
Core functionality (windows, event handler, logger, ...)
Definition args.h:10