1#ifndef OE_SCENE_NODE_COMPONENT_DEBUG_H
2#define OE_SCENE_NODE_COMPONENT_DEBUG_H
27 virtual void onUpdate(
const double delta,
const int8_t flags = 0)
override;
Show various visual debugging information about the node.
Definition debug.h:14
virtual void onUpdate(const double delta, const int8_t flags=0) override
bool show_transform
Definition debug.h:36
float transform_line_length
Definition debug.h:39
bool show_bbox
Definition debug.h:30
Debug(oe::scene::Node &node)
int8_t match_flags
Definition debug.h:42
glm::vec3 bbox_color
Definition debug.h:33
Parent class of components that can be bound to a Node.
Definition node.h:15
Components bound to a node.
Definition debug.h:7