Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::render::pipeline Namespace Reference

Predefined Pass and helpers for the Pipeline. More...

Classes

class  BlurManager
 Helper to blur pipeline passes. More...
 
class  DebugPass
 This pass allow you to render debug objects. More...
 
class  DepthPrepass
 In this pass, we only need the cutoff alpha of fragment to determine depth of solid objects. More...
 
class  FinalPass
 
class  ForwardPass
 
class  GeometryPass
 
class  LightingPass
 
class  ReflectionsPass
 
class  RefractionsPass
 Refractive generation pass. More...
 
class  SsaoPass
 

Detailed Description

Predefined Pass and helpers for the Pipeline.