| Oxygen Engine
    Modern C++ 3D Engine using OpenGL | 
Predefined Pass and helpers for the Pipeline. More...
| Classes | |
| class | BlurManager | 
| Helper to blur pipeline passes.  More... | |
| class | DebugPass | 
| This pass allow you to render debug objects.  More... | |
| class | DepthPrepass | 
| In this pass, we only need the cutoff alpha of fragment to determine depth of solid objects.  More... | |
| class | FinalPass | 
| class | ForwardPass | 
| class | GeometryPass | 
| class | LightingPass | 
| class | ReflectionsPass | 
| class | RefractionsPass | 
| Refractive generation pass.  More... | |
| class | SsaoPass |