Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::render::PipelineInput Struct Reference
Collaboration diagram for oe::render::PipelineInput:
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Public Attributes
oe::scene::Camera
&
camera
oe::render::RenderManager
&
render_manager
std::variant<
CubicSkybox
*,
FlatSkybox
*, std::nullptr_t >
skybox
= nullptr
The documentation for this struct was generated from the following file:
OxygenEngine/render/
pipeline.h
oe
render
PipelineInput
Generated by
1.15.0