Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::skin Namespace Reference

Helpers and classes related to skinned meshes. More...

Classes

struct  Bone
 Skinned mesh bone. More...
struct  BlendShapeData
class  BlendShapeManager
struct  Armature
 Skinned mesh skeleton. More...

Functions

template<IsSkinnedVertex VertexType>
AABB generateBoneBoundingBox (const scene::Mesh< VertexType > &mesh, const int32_t id_bone)
 Compute bone bounding box by taking all influenced vertices in the mesh.

Detailed Description

Helpers and classes related to skinned meshes.