Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::skin::BlendShapeData Struct Reference

#include <OxygenEngine/scene/skin.h>

Public Attributes

index_t index
 
glm::vec3 position
 

Detailed Description

BlendShape data

Note
mainly used for expressions

Member Data Documentation

◆ index

index_t oe::scene::skin::BlendShapeData::index

Index of vertex to modify

◆ position

glm::vec3 oe::scene::skin::BlendShapeData::position

Position offset


The documentation for this struct was generated from the following file: