Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::Lighting Struct Reference

Lighting manager (scene). More...

#include <OxygenEngine/scene/lighting.h>

Inheritance diagram for oe::scene::Lighting:

Public Attributes

std::vector< PointLightpoint_lights
std::vector< AreaLightarea_lights

Detailed Description

Lighting manager (scene).

Render agnostic lighting of the scene


The documentation for this struct was generated from the following file: