Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::PointLight Struct Reference

Light that emits from a point in all directions. More...

#include <OxygenEngine/scene/lighting.h>

Public Attributes

glm::vec3 position = glm::vec3(0.0)
 Light position.
 
glm::vec3 color = glm::vec3(1.0)
 Light color.
 
bool is_active = true
 Is the light on.
 

Detailed Description

Light that emits from a point in all directions.


The documentation for this struct was generated from the following file: