Settings to create a checkerboard texture.
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#include <OxygenEngine/render/texture_manager.h>
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glm::vec3 | color1 = glm::vec3(0.0f, 0.0f, 0.0f) |
| | First color of the default texture checkerboard pattern, black by default.
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glm::vec3 | color2 = glm::vec3(1.0f, 0.0f, 1.0f) |
| | Second color of the default texture checkerboard pattern, magenta by default.
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Settings to create a checkerboard texture.
The documentation for this struct was generated from the following file: