Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::render::CheckerboardTextureInfo Struct Reference

Settings to create a checkerboard texture. More...

#include <OxygenEngine/render/texture_manager.h>

Public Attributes

glm::vec3 color1 = glm::vec3(0.0f, 0.0f, 0.0f)
 First color of the default texture checkerboard pattern, black by default.
 
glm::vec3 color2 = glm::vec3(1.0f, 0.0f, 1.0f)
 Second color of the default texture checkerboard pattern, magenta by default.
 

Detailed Description

Settings to create a checkerboard texture.


The documentation for this struct was generated from the following file: