Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::component Namespace Reference

Scene / node components (camera, lighting, ...) More...

Namespaces

namespace  node
 Components bound to a node.
 
namespace  scene
 Components bound to the scene.
 

Classes

class  AreaLight
 Area light component. More...
 
class  Component
 Scene component that can be attached to an entity. More...
 
class  ComponentList
 Component holder that can be bound to an entity. More...
 
class  EntityComponent
 Component bound to a specific entity. More...
 
class  HasComponents
 Util class to add components handling to an entity. More...
 
class  Lighting
 Lighting component. More...
 
class  PointLight
 Point light component. More...
 
struct  ReflectionProbe
 A reflection environment. More...
 

Detailed Description

Scene / node components (camera, lighting, ...)