Oxygen Engine
Modern C++ 3D Engine using OpenGL
Loading...
Searching...
No Matches
oe::render::pipeline::LightingPass Member List

This is the complete list of members for oe::render::pipeline::LightingPass, including all inherited members.

_screen_quad (defined in oe::render::Pass)oe::render::Passprotected
getFramebuffer()oe::render::pipeline::LightingPass
getRenderPipeline()oe::render::Pass
handle(oe::render::Manager &input) (defined in oe::render::pipeline::LightingPass)oe::render::pipeline::LightingPass
init() (defined in oe::render::pipeline::LightingPass)oe::render::pipeline::LightingPassvirtual
is_activeoe::render::Pass
LightingPass(const component::Lighting *light_manager) (defined in oe::render::pipeline::LightingPass)oe::render::pipeline::LightingPass
Pass() (defined in oe::render::Pass)oe::render::Pass
setGeometryBuffer(std::shared_ptr< oe::render::Framebuffer > geometry_buffer) (defined in oe::render::pipeline::LightingPass)oe::render::pipeline::LightingPass
setReflectionsBuffer(std::shared_ptr< oe::render::Framebuffer > reflections_buffer) (defined in oe::render::pipeline::LightingPass)oe::render::pipeline::LightingPass