Oxygen Engine
Modern C++ 3D Engine using OpenGL
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Common properties to all VR applications (overlay, scene, etc...) More...
#include <OxygenEngine/ext/vr.h>
Additional Inherited Members | |
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NonCopyable (NonCopyable &&)=default | |
NonCopyable & | operator= (NonCopyable &&)=default |
Common properties to all VR applications (overlay, scene, etc...)