Oxygen Engine
Modern C++ 3D Engine using OpenGL
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Prevent class to be copied. More...
#include <OxygenEngine/util/non_copyable.h>
Protected Member Functions | |
NonCopyable (NonCopyable &&)=default | |
NonCopyable & | operator= (NonCopyable &&)=default |
Prevent class to be copied.
Used for Singletons and context related wrappers