◆ getInstance()
static OpenGL * oe::core::OpenGL::getInstance |
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Get the OpenGL instance related to this thread
◆ getScreenQuad()
Get a screen covering quad render mesh for screen rendering
◆ hasContext()
static bool oe::core::OpenGL::hasContext |
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Check if this thread has an OpenGL context
◆ resizeViewport()
void oe::core::OpenGL::resizeViewport |
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const int32_t |
x, |
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const int32_t |
y, |
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const int32_t |
width, |
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const int32_t |
height |
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◆ scissor()
void oe::core::OpenGL::scissor |
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uint32_t |
x, |
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uint32_t |
y, |
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uint32_t |
width, |
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uint32_t |
height |
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Define the scissor area Only allow draws in this area, other draw calls are discarded
The documentation for this class was generated from the following file:
- OxygenEngine/core/renderer/opengl.h