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Oxygen Engine
Modern C++ 3D Engine using OpenGL
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Material property defining texture settings. More...
#include <OxygenEngine/scene/material.h>
Collaboration diagram for oe::scene::TextureProperty:Public Attributes | |
| std::string | name |
| Texture uniform name. | |
| render::Texture * | texture = nullptr |
| Texture pointer. | |
Material property defining texture settings.
| render::Texture* oe::scene::TextureProperty::texture = nullptr |
Texture pointer.