Oxygen Engine
Modern C++ 3D Engine using OpenGL
Loading...
Searching...
No Matches
oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >::MikkTSpaceUserData Struct Reference

Struct used to convert data to generate tangents from MikkTSpace. More...

#include <OxygenEngine/scene/mesh.h>

+ Collaboration diagram for oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >::MikkTSpaceUserData:

Public Attributes

Meshmesh
 pointer to the treated mesh
 
std::vector< glm::uvec3 > triangles
 list of triangles (vector of indices)
 

Detailed Description

template<typename VertexType = Vertex, typename IndexType = uint32_t, typename MeshSettingsType = DefaultMeshSettings<VertexType, IndexType>>
struct oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >::MikkTSpaceUserData

Struct used to convert data to generate tangents from MikkTSpace.


The documentation for this struct was generated from the following file: