Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::IsVertexWithTexcoords Concept Reference

#include <OxygenEngine/scene/vertex.h>

Concept definition

template<typename T>
concept oe::scene::IsVertexWithTexcoords = requires(T t)
{
{t.tex_coords_0} -> std::same_as<glm::vec2&>;
{t.tex_coords_1} -> std::same_as<glm::vec2&>;
}
Definition vertex.h:50

Detailed Description

Vertex requirement : texture coordinates