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Oxygen Engine
Modern C++ 3D Engine using OpenGL
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This is the complete list of members for oe::render::pipeline::GeometryPass, including all inherited members.
| _screen_quad (defined in oe::render::Pass) | oe::render::Pass | protected |
| depth_prepass_framebuffer (defined in oe::render::pipeline::GeometryPass) | oe::render::pipeline::GeometryPass | |
| getFramebuffer() (defined in oe::render::pipeline::GeometryPass) | oe::render::pipeline::GeometryPass | |
| getRenderPipeline() | oe::render::Pass | |
| handle(oe::render::Manager &render_manager) (defined in oe::render::pipeline::GeometryPass) | oe::render::pipeline::GeometryPass | |
| init() (defined in oe::render::pipeline::GeometryPass) | oe::render::pipeline::GeometryPass | virtual |
| is_active | oe::render::Pass | |
| Pass() (defined in oe::render::Pass) | oe::render::Pass |