Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::ext::vr::System Class Reference

VR System. More...

#include <OxygenEngine/ext/vr.h>

Public Member Functions

std::unique_ptr< TrackedDevicegetTrackedLeftHandDevice ()
 Get the device used as left hand.
 
std::unique_ptr< TrackedDevicegetTrackedRightHandDevice ()
 Get the device used as right hand.
 
std::vector< std::unique_ptr< TrackedDevice > > getAllTrackedDevices ()
 Returns all devices used on this VR system.
 

Static Public Member Functions

static System generateForScene ()
 
static System generateForOverlay ()
 Generate a system for an overlay application.
 

Friends

class TrackedDevice
 

Detailed Description

VR System.

Most of time, this refers to an HMD device


The documentation for this class was generated from the following file: