VR System.
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#include <OxygenEngine/ext/vr.h>
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std::unique_ptr< TrackedDevice > | getTrackedHmdDevice () |
| | Get the device used as HMD.
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std::unique_ptr< TrackedDevice > | getTrackedLeftHandDevice () |
| | Get the device used as left hand.
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std::unique_ptr< TrackedDevice > | getTrackedRightHandDevice () |
| | Get the device used as right hand.
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std::vector< std::unique_ptr< TrackedDevice > > | getAllTrackedDevices () |
| | Returns all devices used on this VR system.
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static System | generateForScene () |
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static System | generateForOverlay () |
| | Generate a system for an overlay application.
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VR System.
Most of time, this refers to an HMD device
The documentation for this class was generated from the following file: