Oxygen Engine
Modern C++ 3D Engine using OpenGL
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This is the complete list of members for oe::component::EntityComponent< Entity >, including all inherited members.
_entity (defined in oe::component::EntityComponent< Entity >) | oe::component::EntityComponent< Entity > | protected |
ComponentList (defined in oe::component::EntityComponent< Entity >) | oe::component::EntityComponent< Entity > | friend |
EntityComponent(Entity &entity) (defined in oe::component::EntityComponent< Entity >) | oe::component::EntityComponent< Entity > | inlineprotected |
getName() const (defined in oe::component::EntityComponent< Entity >) | oe::component::EntityComponent< Entity > | inline |
is_active | oe::component::Component | |
onUpdate(const double, const int8_t=0) | oe::component::Component | inlinevirtual |
~Component() (defined in oe::component::Component) | oe::component::Component | inlinevirtual |