Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::skin::Armature Member List

This is the complete list of members for oe::scene::skin::Armature, including all inherited members.

addBone(NodePtr node, const AABB &bone_bbox, const glm::mat4 &inverse_bind_matrix)oe::scene::skin::Armatureinline
bones (defined in oe::scene::skin::Armature)oe::scene::skin::Armature
bones_matrices (defined in oe::scene::skin::Armature)oe::scene::skin::Armature
root_node (defined in oe::scene::skin::Armature)oe::scene::skin::Armature
update()oe::scene::skin::Armature