Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::primitive::Teapot< VertexType > Member List

This is the complete list of members for oe::scene::primitive::Teapot< VertexType >, including all inherited members.

flipFaces() (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inline
generateFromPrimitives(std::span< const PrimitiveType > primitives)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inlinestatic
generateNormals()oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inline
generateTangents()oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inline
getBoundingBox() const noexceptoe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inline
getPrimitiveBoundingBox(size_t primitive) const noexceptoe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inline
getPrimitiveBoundingBox(size_t primitive, F &&predicate) const noexceptoe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inline
getTriangles() constoe::scene::Mesh< VertexType, IndexType, MeshSettingsType >inline
index_type typedef (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >
IndexContainerType typedef (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >
indices (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >
primitives (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >
Teapot(const uint16_t lod=8) (defined in oe::scene::primitive::Teapot< VertexType >)oe::scene::primitive::Teapot< VertexType >inline
vertex_type typedef (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >
VertexContainerType typedef (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >
vertices (defined in oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >)oe::scene::Mesh< VertexType, IndexType, MeshSettingsType >