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Oxygen Engine
Modern C++ 3D Engine using OpenGL
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This is the complete list of members for oe::scene::primitive::PlatonicSolid< VertexType >, including all inherited members.
| generateFromPrimitives(std::span< const PrimitiveType > primitives) | oe::scene::Mesh< Vertex > | inlinestatic |
| generateNormals() | oe::scene::Mesh< Vertex > | inline |
| generateTangents() | oe::scene::Mesh< Vertex > | inline |
| getBoundingBox() const noexcept | oe::scene::Mesh< Vertex > | inline |
| getPrimitiveBoundingBox(size_t primitive) const noexcept | oe::scene::Mesh< Vertex > | inline |
| getPrimitiveBoundingBox(size_t primitive, F &&predicate) const noexcept | oe::scene::Mesh< Vertex > | inline |
| getTriangles() const | oe::scene::Mesh< Vertex > | inline |
| PlatonicSolid(const PlatonicSolidType solid, const bool smooth_normals=false) | oe::scene::primitive::PlatonicSolid< VertexType > | inline |