Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::primitive::Cube< VertexType > Member List

This is the complete list of members for oe::scene::primitive::Cube< VertexType >, including all inherited members.

Cube(const bool mirror_textures=false)oe::scene::primitive::Cube< VertexType >inline
generateFromPrimitives(std::span< const PrimitiveType > primitives)oe::scene::Mesh< Vertex >inlinestatic
generateNormals()oe::scene::Mesh< Vertex >inline
generateTangents()oe::scene::Mesh< Vertex >inline
getBoundingBox() const noexceptoe::scene::Mesh< Vertex >inline
getPrimitiveBoundingBox(size_t primitive) const noexceptoe::scene::Mesh< Vertex >inline
getPrimitiveBoundingBox(size_t primitive, F &&predicate) const noexceptoe::scene::Mesh< Vertex >inline
getTriangles() constoe::scene::Mesh< Vertex >inline