Oxygen Engine
Modern C++ 3D Engine using OpenGL
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This is the complete list of members for oe::scene::gltf::ExtensionManager< ExtensionTypes >, including all inherited members.
addExtension(const std::string &name, Args &&... args) | oe::scene::gltf::ExtensionManager< ExtensionTypes > | inline |
applyOnAsset(const std::string &name, Node &root_node, const nlohmann::json &extension_data, const bool pre_load) | oe::scene::gltf::ExtensionManager< ExtensionTypes > | inline |
applyOnMaterial(const std::string &name, Material &material, const nlohmann::json &extension_data) | oe::scene::gltf::ExtensionManager< ExtensionTypes > | inline |
applyOnNode(const std::string &name, Node &node, const nlohmann::json &extension_data) | oe::scene::gltf::ExtensionManager< ExtensionTypes > | inline |