Oxygen Engine
Modern C++ 3D Engine using OpenGL
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This is the complete list of members for oe::scene::component::node::Camera, including all inherited members.
Camera(oe::scene::Node &node) noexcept | oe::scene::component::node::Camera | inline |
Camera(oe::scene::Node &node, const ProjectionSettings &projection_settings) noexcept | oe::scene::component::node::Camera | inline |
getCamera() noexcept | oe::scene::component::node::Camera | inline |
getNode() const noexcept | oe::scene::NodeComponent | |
getSceneManager() const noexcept | oe::scene::NodeComponent | |
is_active | oe::component::Component | |
NodeComponent(Node &entity) | oe::scene::NodeComponent | inline |
onUpdate(const double, const int8_t=0) override | oe::scene::component::node::Camera | inlinevirtual |
~Component() (defined in oe::component::Component) | oe::component::Component | inlinevirtual |