| 
    Oxygen Engine
    
   Modern C++ 3D Engine using OpenGL 
   | 
 
This is the complete list of members for oe::scene::component::node::Camera, including all inherited members.
| Camera(oe::scene::Node &node) noexcept | oe::scene::component::node::Camera | inline | 
| Camera(oe::scene::Node &node, const ProjectionSettings &projection_settings) noexcept | oe::scene::component::node::Camera | inline | 
| getCamera() noexcept | oe::scene::component::node::Camera | inline | 
| getNode() const noexcept | oe::scene::NodeComponent | |
| getSceneManager() const noexcept | oe::scene::NodeComponent | |
| is_active | oe::component::Component | |
| NodeComponent(Node &entity) | oe::scene::NodeComponent | inline | 
| onUpdate(const std::chrono::nanoseconds, const int8_t=0) override | oe::scene::component::node::Camera | inlinevirtual | 
| ~Component() (defined in oe::component::Component) | oe::component::Component | inlinevirtual |