| addChildNodeToParent(Node &child, Node *parent) | oe::scene::Manager | |
| addComponent(Args &&... args) | oe::component::HasComponents< Manager, SceneComponent > | inline |
| addNamedComponent(const std::string &name, Args &&... args) | oe::component::HasComponents< Manager, SceneComponent > | inline |
| addNamedNode(const std::string &name, Args &&... args) | oe::scene::Manager | inline |
| addNode(Args &&... args) | oe::scene::Manager | inline |
| addNodeInGroup(Node &node, const NodeType type) | oe::scene::Manager | |
| deleteNode(Node &node) | oe::scene::Manager | |
| getAllNodes() const | oe::scene::Manager | |
| getCamera() | oe::scene::Manager | |
| getComponentByName(const std::string &name) noexcept | oe::component::HasComponents< Manager, SceneComponent > | inline |
| getComponentByName(const std::string &name) const noexcept | oe::component::HasComponents< Manager, SceneComponent > | inline |
| getComponentByType() const noexcept | oe::component::HasComponents< Manager, SceneComponent > | inline |
| getComponentByType() noexcept | oe::component::HasComponents< Manager, SceneComponent > | inline |
| getComponents() noexcept | oe::component::HasComponents< Manager, SceneComponent > | inline |
| getComponents() const noexcept | oe::component::HasComponents< Manager, SceneComponent > | inline |
| getDefaultCamera() | oe::scene::Manager | |
| getNodesByType(const NodeType type) const | oe::scene::Manager | |
| getRootNodes() const | oe::scene::Manager | inline |
| Manager() | oe::scene::Manager | |
| Manager(const Camera &camera) | oe::scene::Manager | |
| removeComponent(const std::string &name) | oe::component::HasComponents< Manager, SceneComponent > | inline |
| removeNodeFromAllGroups(Node &node) | oe::scene::Manager | |
| removeNodeFromGroup(Node &node, const NodeType type) | oe::scene::Manager | |
| resetCameraToDefault() | oe::scene::Manager | |
| search(const std::string path, const std::string separator="/") const | oe::scene::Manager | inline |
| setCamera(Camera &camera) | oe::scene::Manager | |
| setCamera(Node &node) | oe::scene::Manager | |
| setCamera(Node &node, const std::string &component_name) | oe::scene::Manager | |
| setCameraFromComponent(ComponentType &component) | oe::scene::Manager | inline |
| update(const std::chrono::nanoseconds delta, const int8_t flags=0) | oe::scene::Manager | |