Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::Manager Member List

This is the complete list of members for oe::scene::Manager, including all inherited members.

addChildNodeToParent(Node &child, Node *parent)oe::scene::Manager
addComponent(Args &&... args)oe::component::HasComponents< Manager, SceneComponent >inline
addNamedComponent(const std::string &name, Args &&... args)oe::component::HasComponents< Manager, SceneComponent >inline
addNamedNode(const std::string &name, Args &&... args)oe::scene::Managerinline
addNode(Args &&... args)oe::scene::Managerinline
addNodeInGroup(Node &node, const NodeType type)oe::scene::Manager
deleteNode(Node &node)oe::scene::Manager
getAllNodes() constoe::scene::Manager
getCamera()oe::scene::Manager
getComponentByName(const std::string &name) noexceptoe::component::HasComponents< Manager, SceneComponent >inline
getComponentByName(const std::string &name) const noexceptoe::component::HasComponents< Manager, SceneComponent >inline
getComponentByType() const noexceptoe::component::HasComponents< Manager, SceneComponent >inline
getComponentByType() noexceptoe::component::HasComponents< Manager, SceneComponent >inline
getComponents() noexceptoe::component::HasComponents< Manager, SceneComponent >inline
getComponents() const noexceptoe::component::HasComponents< Manager, SceneComponent >inline
getDefaultCamera()oe::scene::Manager
getNodesByType(const NodeType type) constoe::scene::Manager
getRootNodes() constoe::scene::Managerinline
Manager()oe::scene::Manager
Manager(const Camera &camera)oe::scene::Manager
removeComponent(const std::string &name)oe::component::HasComponents< Manager, SceneComponent >inline
removeNodeFromAllGroups(Node &node)oe::scene::Manager
removeNodeFromGroup(Node &node, const NodeType type)oe::scene::Manager
resetCameraToDefault()oe::scene::Manager
search(const std::string path, const std::string separator="/") constoe::scene::Managerinline
setCamera(Camera &camera)oe::scene::Manager
setCamera(Node &node)oe::scene::Manager
setCamera(Node &node, const std::string &component_name)oe::scene::Manager
setCameraFromComponent(ComponentType &component)oe::scene::Managerinline
update(const double delta, const int8_t flags=0)oe::scene::Manager