Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::scene::AABB Member List

This is the complete list of members for oe::scene::AABB, including all inherited members.

AABB()=defaultoe::scene::AABB
AABB(const glm::vec3 &extents)oe::scene::AABBinlineexplicit
AABB(const glm::vec3 &mini, const glm::vec3 &maxi)oe::scene::AABBinline
contains(const glm::vec3 &point) const noexceptoe::scene::AABBinline
contains(const AABB &box) const noexceptoe::scene::AABBinline
extendToAABB(const oe::scene::AABB &aabb) noexceptoe::scene::AABBinline
extendToPoint(const glm::vec3 &point) noexceptoe::scene::AABBinline
getCenter() const noexceptoe::scene::AABBinline
getExtents() const noexceptoe::scene::AABBinline
getVolume() const noexceptoe::scene::AABBinline
hasCollision(const AABB &box) const noexceptoe::scene::AABBinline
hasCollision(const glm::vec3 &center, const float &radius) const noexceptoe::scene::AABBinline
isEmpty() const noexceptoe::scene::AABBinline
maxoe::scene::AABB
minoe::scene::AABB
operator+=(const AABB &aabb) noexceptoe::scene::AABBinline
scale(const glm::vec3 &scale) noexceptoe::scene::AABBinline
setBounds(const glm::vec3 &mini, const glm::vec3 &maxi) noexceptoe::scene::AABBinline
transform(const glm::mat4 &model) const noexceptoe::scene::AABBinline