Oxygen Engine
Modern C++ 3D Engine using OpenGL
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This is the complete list of members for oe::render::pipeline::BlurManager, including all inherited members.
blur(Framebuffer &source, oe::render::Framebuffer &target, const bool resize_viewport=true) | oe::render::pipeline::BlurManager | |
BlurManager(Pipeline &pipeline, const glm::ivec2 &dimensions, int size=7, float sigma=3) (defined in oe::render::pipeline::BlurManager) | oe::render::pipeline::BlurManager |