Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::render::Pipeline Member List

This is the complete list of members for oe::render::Pipeline, including all inherited members.

addPipe(const std::string &name, Args &&...args)oe::util::Pipeline< PipelineInput, PipelineOutput >inline
clean()oe::util::Pipeline< PipelineInput, PipelineOutput >inline
configureForPbrRendering(const PbrOptions &options)oe::render::Pipeline
configureForPbrRendering(scene::Manager &scene_manager, const PbrOptions &options)oe::render::Pipeline
generateDefaultResponse(Types... args)oe::util::Pipeline< PipelineInput, PipelineOutput >inline
generateFramebuffer()oe::render::Pipeline
generateFramebuffer(const glm::ivec2 &size)oe::render::Pipeline
getDimensions() const noexceptoe::render::Pipeline
getResultFramebuffer()oe::render::Pipeline
init()oe::util::Pipeline< PipelineInput, PipelineOutput >inline
Pipeline()=defaultoe::render::Pipeline
Pipeline(const PbrOptions &)oe::render::Pipeline
Pipeline< PipelineInput, PipelineOutput >::Pipeline(Args &&... args)oe::util::Pipeline< PipelineInput, PipelineOutput >inline
run(const PipelineInput &request)oe::util::Pipeline< PipelineInput, PipelineOutput >inline
setDimensions(const glm::ivec2 &dimensions)oe::render::Pipeline
setResultFramebuffer(oe::render::Framebuffer &target)oe::render::Pipeline