Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::core::Window Member List

This is the complete list of members for oe::core::Window, including all inherited members.

beginRender()oe::core::Window
blink()oe::core::Window
canRun() constoe::core::Window
endRender()oe::core::Window
getAspectRatio() const noexceptoe::core::Windowinline
getBufferDimensions()oe::core::Windowinline
getClipboardContent()oe::core::Window
getCursorPosition(const bool &absolute=false)oe::core::Window
getDimensions() constoe::core::Windowinline
getEventHandler()oe::core::Windowinline
getEventHandler() constoe::core::Windowinline
getPosition() constoe::core::Window
hide()oe::core::Window
lockCursor()oe::core::Window
makeContextCurrent() (defined in oe::core::Window)oe::core::Window
moveToCenter()oe::core::Window
processEvents()oe::core::Window
setClipboardContent(const std::string &contents)oe::core::Window
setCursorPosition(const double &x, const double &y)oe::core::Window
setCursorVisible(bool visible=true) (defined in oe::core::Window)oe::core::Window
setDimensions(const glm::ivec2 &)oe::core::Window
setPosition(const glm::ivec2 &)oe::core::Window
setShouldClose(bool can_close=true)oe::core::Window
setTitle(const std::string &title)oe::core::Window
show()oe::core::Window
Window(const std::string &title, bool is_visible=true)oe::core::Window
Window(const glm::ivec2 &dimensions, const std::string &title, bool is_visible=true)oe::core::Window
~Window() (defined in oe::core::Window)oe::core::Window