Oxygen Engine
Modern C++ 3D Engine using OpenGL
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oe::component::Lighting Member List

This is the complete list of members for oe::component::Lighting, including all inherited members.

_area_light_matrices (defined in oe::component::Lighting)oe::component::Lightingprotected
_area_lights (defined in oe::component::Lighting)oe::component::Lightingprotected
_brdf_texture (defined in oe::component::Lighting)oe::component::Lightingprotected
_default_reflection_probe (defined in oe::component::Lighting)oe::component::Lightingprotected
_pbr (defined in oe::component::Lighting)oe::component::Lightingprotected
_point_light_colors (defined in oe::component::Lighting)oe::component::Lightingprotected
_point_light_positions (defined in oe::component::Lighting)oe::component::Lightingprotected
_point_lights (defined in oe::component::Lighting)oe::component::Lightingprotected
_refraction_texture (defined in oe::component::Lighting)oe::component::Lightingprotected
_texture_manager (defined in oe::component::Lighting)oe::component::Lightingprotected
AreaLight (defined in oe::component::Lighting)oe::component::Lightingprotected
fillReflectionsShader(oe::render::ShaderBase &shader) const noexceptoe::component::Lighting
fillShader(oe::render::ShaderBase &shader) const noexceptoe::component::Lighting
fillTransparencyShader(oe::render::ShaderBase &shader) const noexceptoe::component::Lighting
getAreaLights() constoe::component::Lightinginline
getSceneManager()oe::scene::SceneComponentinline
getSceneManager() constoe::scene::SceneComponentinline
is_activeoe::component::Component
Lighting(oe::scene::Manager &, oe::render::TextureManager &texture_manager)oe::component::Lighting
match_flagsoe::component::Lighting
onNodeAdd(Node &)oe::scene::SceneComponentinlinevirtual
onNodeRemove(Node &)oe::scene::SceneComponentinlinevirtual
onUpdate(const double, const int8_t) overrideoe::component::Lightingvirtual
PointLight (defined in oe::component::Lighting)oe::component::Lightingprotected
SceneComponent(Manager &entity)oe::scene::SceneComponentinline
setDefaultReflectionProbe(std::shared_ptr< oe::render::Cubemap > cubemap)oe::component::Lighting
setRefractionTexture(const std::shared_ptr< oe::render::Texture > &refraction_texture)oe::component::Lightinginline
~Component() (defined in oe::component::Component)oe::component::Componentinlinevirtual